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Strictly speaking, Adobe Flash is the authoring environment and Flash Player is the virtual machine used to run the Flash files, but in colloquial language these have become mixed: Flash can mean either the authoring environment, the player, or the application files. Flash Player has support for an embedded scripting language called ActionScript (AS), which is based on ECMAScript. Since its inception, ActionScript has matured from a script syntax without variables to one that supports object-oriented code, and may now be compared in capability to JavaScript (another ECMAScript-based scripting language).
We are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way. Update Jun 25th, 2011 A larger amount of mods for Civilization IV is currently supported. To list them all, some prominent total conversion mods such as Planetfall (a take on creating an Sid Meier's Alpha Centauri's sequel), Dune Wars and Rise from Erebus, as well as smaller ones (Hundred Years' War) and those striving to create a feel of 'unofficial expansion packs' - Legends of Revolution, Rise of Mankind: A New Dawn, The Ancient Mediterranean and Thomas' War.
Throw off the shackles of an oppressive motherland and discover the New World! Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence. Minimum System Requirements.
Operating System: 10.7.5 (Lion), 10.8.5 (Mountain Lion) 10.9.5 (Mavericks), 10.10.5 (Yosemite), 10.11 (El Capitan), 10.12 (Sierra). CPU Processor: Intel Core Duo. CPU Speed: 1.8 GHz. Memory: 512 MB. Hard Disk Space: 3.5 GB.
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Video Card (ATI): Radeon HD 2600. Video Card (NVIDIA): GeForce 8800. Video Card (Intel): HD 3000.
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Video Memory (VRam): 256 MB. Peripherals: Macintosh mouse and keyboard.
NOTICE: Civilization IV: Colonization Mac no longer supports online multiplayer due to drop of support by Gamespy. © 2017 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier’s Civilization IV: Colonization, Civ, Civilization, 2K Games, the 2K logo, Firaxis Games, the Firaxis Games logo and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. In the USA and/or foreign countries. Published and distributed in North America by Aspyr Media, Inc.
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